On the compatibility list, this is said to have graphics problems. Indeed, it looks like it's not really working, but the output is at least visually amusing. Beware the invisible fist! Thanks for ...
923 VistasGood grief, this takes a whole 30 minutes to play? Geezzz. Thanks for watching! As with all YouTube channels, likes, subscriptions and comments are welcome - but I presume that is to be expected, y...
881 VistasBehold! A mess of garbled graphics! I somehow managed to beat the game in spite of this, so if the graphics were fixed it would be considered a playable game. Thanks for watching! As with all Yo...
821 Vistasthis one is not on the compatibility list yet. My current suggested changes from default settings: Uncheck Stack Native Return, Lazy Double Return, NMI at VBlank. The game will play, but the high-scor...
846 VistasAhh, nice, now I can put this side-by-side with Excitebike: Bunbun Mario Battle. I wonder if I should try editing in tracks from that one into the level editor? Seems possible... Thanks for watc...
861 VistasSpecifically the Japanese version since apparently that's the only one that boots. It runs really slow. Also, some powerups seem to not work (The cross never hits anything, for example), and there see...
844 VistasMuch to my shock, this game ran start-to-finish on my first testrun, with neither huge graphical bugs or really bad scrolldowns. Too bad this wasn't one of the more well-liked Valis games! Thanks f...
797 VistasRequested by [SANGER], thank you! S.C.A.T. boots up and plays with garbled player, enemy and powerup sprites. Unfortunately, many objects are rendered outright INVISBLE, making any attempt to play th...
709 VistasDon't think I saw this in the compatibility list. I managed to play through a good chunk of it before hitting a softlock endless loop of a boss exploding animation at Stage 2. Thanks for watching! ...
696 VistasAccording to the compatibility list, this will hang (crash) when a powerup item appears on screen. Therefore, for this playsession, I was very careful to not shoot ANYTHING that could cause a power...
771 VistasI've tried several different proto builds of Virus, and for some reason this one is the only one that plays reasonably well. Have not tried the Dr. Mario-name ones yet. Thanks for watching! As with...
696 VistasWell, uh... compared to SMB2 retail, this is... really workable! I even did enough SRAM-generation to make a profile/generated ROM that can go through the whole game! There's still graphical bug...
706 VistasA test of trying more-elaborate-than-just-text ROM hacks. This one is "All Night Nippon Super Mario Bros V0.66e by YY (SMB1 Hack)" (Any later versions did not work.) ...
762 VistasNeither this or it's European licensed game counterpart "Trolls in Crazyland" are listed in the compatibility list, so I figured to try giving it a go. On my first...
622 VistasAhh, finally figured to try some protos. This one has really weird emulator behavor. If you go into tournament mode you'll have a buggy first match with no players. It may also force-reset on you. ...
678 Vistas