I used the Japanese version partly because, for some reason, the US version does not boot. Thanks for watching! As with all YouTube channels, likes, subscRIPtions and comments are welcome - but I p...
1,167 VuesAt least there's nothing funny about the compatibility, huh? I mean, the Ice power seems to work weird, but maybe those are the intended mechanics. Thanks for watching! As with all YouTube channels...
1,093 VuesStinger is listed as working on the compatibility list. I played it the whole way through, there is actually a crash on the ending cutscene, awkwardly. The Japanese version, "Moero...
1,163 VuesNOTES: Graphical bugs were fixed in 1.4's update. So, a theoretical question popped up in my head: if Mapper issues are causing some games to not work, what if I tried mapper hacks? My first gin...
1,024 VuesSo, I'm gonna make use of this conversion of Tonkachi Mario from FDS to NES format to, well, make it SNES format. Here we go! Thanks for watching! As with all YouTube channels, likes, subscRIPtions...
1,095 VuesThe first Bubble Bobble was listed as non-working on the compatibility list, but this seems to run to some degree. On my first playthrough I disabled Stack Native Return and that got me to stage 40 b...
1,126 VuesNOTE: I'm having trouble getting this to boot on 1.4.1 The retail Shatterhand is listed as non-working on the compatibility list, but I figured to try this one because Super Mario Bros. 2 proto...
1,087 VuesOn the compatibility list, this is said to have graphics problems. Indeed, it looks like it's not really working, but the output is at least visually amusing. Beware the invisible fist! Thanks for ...
1,053 VuesGood grief, this takes a whole 30 minutes to play? Geezzz. Thanks for watching! As with all YouTube channels, likes, subscRIPtions and comments are welcome - but I presume that is to be expected, y...
1,026 VuesBehold! A mess of garbled graphics! I somehow managed to beat the game in spite of this, so if the graphics were fixed it would be considered a playable game. Thanks for watching! As with all Yo...
968 Vuesthis one is not on the compatibility list yet. My current suggested changes from default settings: Uncheck Stack Native Return, Lazy Double Return, NMI at VBlank. The game will play, but the high-scor...
990 VuesAhh, nice, now I can put this side-by-side with Excitebike: Bunbun Mario Battle. I wonder if I should try editing in tracks from that one into the level editor? Seems possible... Thanks for watc...
1,033 VuesSpecifically the Japanese version since apparently that's the only one that boots. It runs really slow. Also, some powerups seem to not work (The cross never hits anything, for example), and there see...
985 VuesMuch to my shock, this game ran start-to-finish on my first testrun, with neither huge graphical bugs or really bad scrolldowns. Too bad this wasn't one of the more well-liked Valis games! Thanks f...
969 VuesRequested by [SANGER], thank you! S.C.A.T. boots up and plays with garbled player, enemy and powerup sprites. Unfortunately, many objects are rendered outright INVISBLE, making any attempt to play th...
842 Vues