So, I'm gonna make use of this conversion of Tonkachi Mario from FDS to NES format to, well, make it SNES format. Here we go! Thanks for watching! As with all YouTube channels, likes, subscriptions...
1,047 AnsichtenThe first Bubble Bobble was listed as non-working on the compatibility list, but this seems to run to some degree. On my first playthrough I disabled Stack Native Return and that got me to stage 40 b...
1,087 AnsichtenNOTE: I'm having trouble getting this to boot on 1.4.1 The retail Shatterhand is listed as non-working on the compatibility list, but I figured to try this one because Super Mario Bros. 2 proto...
1,035 AnsichtenOn the compatibility list, this is said to have graphics problems. Indeed, it looks like it's not really working, but the output is at least visually amusing. Beware the invisible fist! Thanks for ...
1,011 AnsichtenGood grief, this takes a whole 30 minutes to play? Geezzz. Thanks for watching! As with all YouTube channels, likes, subscriptions and comments are welcome - but I presume that is to be expected, y...
962 AnsichtenBehold! A mess of garbled graphics! I somehow managed to beat the game in spite of this, so if the graphics were fixed it would be considered a playable game. Thanks for watching! As with all Yo...
924 Ansichtenthis one is not on the compatibility list yet. My current suggested changes from default settings: Uncheck Stack Native Return, Lazy Double Return, NMI at VBlank. The game will play, but the high-scor...
940 AnsichtenAhh, nice, now I can put this side-by-side with Excitebike: Bunbun Mario Battle. I wonder if I should try editing in tracks from that one into the level editor? Seems possible... Thanks for watc...
974 AnsichtenSpecifically the Japanese version since apparently that's the only one that boots. It runs really slow. Also, some powerups seem to not work (The cross never hits anything, for example), and there see...
943 AnsichtenMuch to my shock, this game ran start-to-finish on my first testrun, with neither huge graphical bugs or really bad scrolldowns. Too bad this wasn't one of the more well-liked Valis games! Thanks f...
903 AnsichtenRequested by [SANGER], thank you! S.C.A.T. boots up and plays with garbled player, enemy and powerup sprites. Unfortunately, many objects are rendered outright INVISBLE, making any attempt to play th...
790 AnsichtenDon't think I saw this in the compatibility list. I managed to play through a good chunk of it before hitting a softlock endless loop of a boss exploding animation at Stage 2. Thanks for watching! ...
797 AnsichtenAccording to the compatibility list, this will hang (crash) when a powerup item appears on screen. Therefore, for this playsession, I was very careful to not shoot ANYTHING that could cause a power...
869 AnsichtenI've tried several different proto builds of Virus, and for some reason this one is the only one that plays reasonably well. Have not tried the Dr. Mario-name ones yet. Thanks for watching! As with...
791 AnsichtenWell, uh... compared to SMB2 retail, this is... really workable! I even did enough SRAM-generation to make a profile/generated ROM that can go through the whole game! There's still graphical bug...
796 Ansichten