I've tried several different proto builds of Virus, and for some reason this one is the only one that plays reasonably well. Have not tried the Dr. Mario-name ones yet. Thanks for watching! As with...
694 viewsWell, uh... compared to SMB2 retail, this is... really workable! I even did enough SRAM-generation to make a profile/generated ROM that can go through the whole game! There's still graphical bug...
700 viewsA test of trying more-elaborate-than-just-text ROM hacks. This one is "All Night Nippon Super Mario Bros V0.66e by YY (SMB1 Hack)" (Any later versions did not work.) ...
755 viewsNeither this or it's European licensed game counterpart "Trolls in Crazyland" are listed in the compatibility list, so I figured to try giving it a go. On my first...
615 viewsAhh, finally figured to try some protos. This one has really weird emulator behavor. If you go into tournament mode you'll have a buggy first match with no players. It may also force-reset on you. ...
673 viewsA game that has not been checked on the Compatibility list, so I can give the result. tl;dr Endless mode works. Mission mode does not and will crash either before or between a stage loads. Note ...
612 viewsJapanese version of M.U.S.C.L.E. for anyone cross-referencing this in the compatibility list. It runs a bit slow compared to the OG NES hardware but is otherwise about as playable as it's always be...
623 viewsThe compatibility notes simply say "disable NMI at Vblank", and it seems to mostly work outside random graphical corruptions. I also kept hitting a funny bug where th...
696 viewsAhh, here's one I played on YouTube way back. No one else has tried this one yet. It has some graphical bugs, but mostly plays alright. But it can crash if you let the attract mode demo play too lo...
666 viewsAccording to the Compatibility notes: "v1.1: VramQ 0x4000. bad bg tiles on title screen, when transceiver is used - unknown exception - PC: 0x7F7049 v1.3: VramQ 0x4000. disable st...
618 viewsAccording to the compatibility list, this crashes if you get a Game Over. Thank goodness for savestates, huh? It seems that if you are hardcore enough, though, you can beat the game without a single c...
655 viewsFor this one, I tried letting it run until crash once, loading the SRAM into Nested, and then trying again. For that I got further in before yet another crash happened. I may need to do it multiple ti...
664 viewsThis time I hit a crash on the rocket cutscene. I'm wondering if I should do SRAM setups before doing recordings? Thanks for watching! As with all YouTube channels, likes, subscriptions and comment...
694 viewsSo, since the compatibility list did checks for Super Mario Bros. 2 (USA) and (Europe), but not Super Mario USA (Japan), I figured I'd try it. Like the European build, it doesn't crash on the first Sh...
666 viewsI play it through with the compatibility instructions until I find a crash that happens when I face Gleeok. How peculiar, since Gleeok gave the BS Zelda devs trouble as well... Thanks for watching!...
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